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AI Insights · Timothy · July 2024

Top 5 2D Realistic Games in the US Q2 2024: Performance Overview

Discover the performance trends of the top 5 2D realistic games in the US during Q2 2024, including downloads, revenue, and active users.

Top 5 2D Realistic Games in the US Q2 2024: Performance Overview

During Q2 2024, the top 5 2D realistic games on a unified platform in the United States demonstrated diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared.

8 Ball Pool™ by Miniclip.com saw fluctuations in its weekly revenue, peaking at around $567K in mid-May and experiencing a low of approximately $406K in mid-June. Downloads remained relatively stable, with a notable increase towards the end of the quarter, reaching around 175K in the final week of June. Active users varied, peaking at about 1.8M in early April, but showing a general decline to around 1.5M by mid-June.

Evony from TOP GAMES INC. exhibited strong revenue throughout the quarter, with weekly earnings consistently above $3M, peaking at roughly $4.4M in late April. Downloads saw a steady increase, reaching approximately 144K in early June. Active users also grew, starting at around 494K in early April and climbing to around 577K by the end of June.

Solitaire Clash: Win Real Cash by Aviagames Inc. showed a steady increase in downloads, peaking at around 119K in late May. Active users followed a similar trend, starting at about 381K in early April and reaching approximately 502K by the end of June. However, no revenue data was reported for this period.

Business Empire: RichMan by NewPubCo, Inc. experienced varied download numbers, peaking at about 122K in late April but dropping to around 42K by early June. Active users saw significant growth, starting at approximately 240K in early April and reaching around 455K by the end of June. Similar to Solitaire Clash, no revenue data was available.

Woodoku - Wood Block Puzzles by Tripledot Studios had relatively low revenue, averaging around $400 weekly. Downloads peaked at approximately 102K in late April but saw a decline to about 60K by the end of June. Active users remained stable, hovering around 500K throughout the quarter.

These insights are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024